Games Research Map

Continent Country University, Research Center or Network Department, Faculty, School Research Group, Lab PhD Programme (Science, Art, Number) Contact Person Links Focus/Specialization
Africa South Africa Monash University, Johannesburg School of Arts, Communication and Media Studies -Lab- -PhD- Rose-Marie Philosophy of Gaming
Asia Japan Tokyo Polytechnic University Department of Animation Game course B.A. -Contact- undergraduate game development course started in 2007
Asia Japan Ritsumeikan University College of Image Arts and Sciences -Lab- B.A. -Contact- undergraduate creator/producer course started in 2007
Asia Japan University of Tokyo Interfaculty Initiative in Information Studies Research Core for Education in Digital Content Creation no degree -Contact- interdisciplinary program (curriculum and faculties are not focused on digital games)
Asia Korea Korea Advanced Intitute of Science and Technology (KAIST) Graduate School of Culture Technology -Lab- -PhD- D. Yvette Wohn -Focus-
Asia Singapore Nanyang Technological University School of Computer Engineering gameLAB -PhD- -Contact- Game technology
Asia Thailand - Thai Simulation and Gaming Association - -PhD- -Contact- is a professional organization for teachers, trainers, researchers, practitioners and other professionals. Its aim is to enable the sharing of expertise in the field of simulation, gaming and experiential methods for teaching, learning, development and assessment.
Europe Austria Danube-University Krems Department of Image Science -Lab- -PhD- Michael Wagner -Focus-
Europe Austria FH-Joanneum University of Applied Science Graz Game Design -Lab- -PhD- Maja Pivec -Focus-
Europe Austria University of Vienna Faculty for Philosophy and Educational Sciences Media Education -PhD- Christian Swertz Educational Philosophy of Games, Games and Learning, Serious Games, Video Game Addiction, Live Long Gaming Research
Europe Austria TU Vienna -Department- -Lab- -PhD- -Contact- -www- -Focus-
Europe Belgium Group T Engineering School eMedia Lab (associated within the Catholic University of Louvain) -Lab- -PhD- Bob Deschutter serious games, tangible play
Europe Belgium MAD Faculty Play&Game -Lab- -PhD- Veerle Van der Sluys serious games, playful design, game art
Europe Belgium MICT Gaming Cell Department of Communication Research, University of Ghent Research group and gaming-lab no degree Jan Van Looy Game experience and use, serious games, immersive and virtual media
Europe Denmark Danish School of Education (Copenhagen) -Department- Games and Learning research group -PhD- -Contact- Serious Games on a Global Market Place; prototypes of learning games.
Europe Denmark Royal Danish Academy of Fine Arts, School og Design -Department- Game and Production Design BA + Game art, design and development MA BA, MA, PhD Jesper Juul Game studies, game design, game art
Europe Denmark ITU Copenhagen -Department- Center for Computer Games Research -PhD- Espen Aarseth Game studies, game design, artificial intelligence
Europe Denmark Aalborg University, Copenhagen -Department- The Center for Applied Game Research -PhD- Henrik Schoenau-Fog Game Development, Game Based Learning, Serious/Purposive Games, Interactive Storytelling
Europe Finland Helsinki School of Economics Center for Innovation and Knowledge Research Knowledge Media Laboratory -PhD- Niklas Ravaja -Focus-
Europe Finland Helsinki University of Technology Helsinki Institute of for Information Technology Digital Content Communities research group -PhD- Kai Kuikkaniemi Not solely on gaming
Europe Finland University of Jyväskylä Department of Art and Culture Studies / Agora Center Games Research Network PhD Raine Koskimaa Games and learning
Europe Finland University of Art and Design Helsinki (TaiK) Crucible Studio Media Lab -PhD- -Contact-; games in narrative/storytelling practice-based research context
Europe Finland University of Tampere School of Information Sciences (SIS) Games Research Lab Master's Degree Programme in Internet and Game Studies; PhD (open for international applicants) - Frans Mäyrä Game cultures, game design research, player experiences and evaluation methods.
Europe France ENJIM -Department- -Lab- -PhD- -Contact- Game Design
Europe France ENS Lyon Geography laboatoire junior de LENS LSH -PhD- -Contact- -Focus-
Europe France OMNSH - Digital World Observatory in Human Science -Department- -Lab- -PhD- -Contact- -Focus-
Europe Germany Academy of Fine Arts Saar Media Art & Design xm:lab BA, MA, PhD (Dr. Phil.) Burkhard Detzler, Michael Schmitz, Soenke Zehle Technologies of Play
Europe Germany Bremen University of Applied Sciences Gangs of Bremen -Lab- -PhD- Barbara Grüter Mobile Gaming Experiences and Human-Computer Interaction
Europe Germany GEElab Europe, Karlsruhe (a European branch of RMIT University, Australia School of Media & Communication GEElab (Games & Experimental Entertainment Laboratory) -PhD- Steffen P Walz Game design and game thinking applied to topics such as urban mobility, in-car HCI, enterprise innovation, occupational safety, reading for pleasure, collaborative learning, storytelling and experimental entertainment. Also, the AUS branch are host to the Games for Change ANZ Festivals 2012 & 2013
Europe Germany IJK Hannover -Department- -Lab- -PhD- -Contact- -www- -Focus-
Europe Germany Ilmenau University of Technology Institute of Media and Communication Science Department of Virtual Worlds and Digital Games BA, MA, Dr. phil. Jeffrey Wimmer Social scientific aspects of gaming & Technology of games
Europe Germany Universität Duisburg-Essen Fakultät für Ingenieurwissenschaften Informatik und Angewandte Kognitionswissenschaft -PhD- Maic Masuch Computer graphics
Europe Germany University of Applied Science Köln Psychologie Humanwissenschaftliche Fakultät -PhD- Winfried Kaminski effects of virtual worlds
Europe Germany University of Applied Sciences Bremen Gangs of Bremen - Mobile Gaming Experiences and Human Computer Interaction -Lab- -PhD- Barbara Grüter -Focus-
Europe Germany University of Bayreuth Institute of Media Studies Digital Media -PhD- Jochen Koubek computer game studies
Europe Germany University of Bonn Institute of Computer Science III Mobile Gaming -PhD- Armin B. Cremers Location-Based Gaming
Europe Germany University of Magdeburg Intitute of Educational Science Media Literacy: Visual Culture and Communication -PhD- Johannes Fromme -Focus-
Europe Germany University of Mainz -Department- -Lab- -PhD- Christoph Klimmt -www- Education and psychology
Europe Germany University of Münster Department of Communication Online communication -PhD- Thorsten Quandt Media effects research
Europe Germany University of Paderborn Institute for Media Science Medienorganisation und Mediensystem -PhD- Jörg Müller-Lietzkow; -Focus-
Europe Germany University of Potsdam Digital Games Research Center, DIGAREC -Lab- -PhD- Stephan Günzel Interdisziplinary (Game Studies, Psychology, Computer Science, Design, Law)
Europe Germany Trier University of Applied Sciences Department of Computer Science Digital Media and Games B.Sc./M.Sc. Georg Schneider Technology
Europe Germany Trier University of Applied Sciences Department of Design Intermedia Design -PhD- Marcus Haberkorn -Focus-
Europe Germany HTW Berlin, University of Applied Sciences gameslab gameslab, Games & Interactive Media Research Group BA & MA Erik Schulz research & development
Europe Greece Ionian University, Corfur Department of Informatics -Lab- -PhD- Kostas Anagnostou Game Technology, Videogames and Virtual Worlds in Education, Accessibility Issues in Videogames
Europe Italy University of Bologna Discipline Della Comunicazione Discipline Semiotiche MA, PhD Giovanna Cosenza Semiotics of New Media
Europe Italy Comune di Bologna -Department- Archivio Videoludico della Cineteca di Bologna no degree Andrea Dresseno Computer Games Archive, Conferences and Seminars in Theory and Criticism of Computer Games
Europe Malta University of Malta Institute of Digital Games Games Research Malta -MSc, PhD- Gordon Calleja Game studies, game analysis, game design, narrative and games, game technology and artificial intelligence
Europe Netherlands Academy of Digital Entertainment (Breda) -Department- Game Development Ba, Ma Game Development
Europe Netherlands Delft University of Technology Centre of Process Management & Simulation (CPS) Faculties of Computer Science, Architecture and Civil Engeneering -PhD- Casper Harteveld interdisciplinary centre (simulation-gaming, serious gaming and 3D virtual (game) worlds)
Europe Netherlands Eindhoven Fontys University of Applied Sciences ICT Game Design & Technology -PhD- Menno Deen motivational design of serious games
Europe Netherlands Eindhoven University of Technology -Department- Game Experience Lab -PhD- Wijnand IJsselsteijn -Focus-
Europe Netherlands University of Utrecht, Utrecht School of Arts and TNO Centre for Advanced Gaming and Simulation (AGS) Game Research für Training and Entertainment -PhD- -Contact- -Focus-
Europe Netherlands University of Utrecht Department of Information an computing Science Game and Virtual World Research Group -PhD- -Contact- ; ; (algorithmic) technology for games and virtual worlds
Europe Netherlands University of Utrecht Faculty of Humanities Utrecht Media Research Program -PhD- -Contact- -www- games as cultural phenomenon
Europe Netherlands Utrecht School of the Arts -Department- Game Design and Research Center -PhD- -Contact- -www- -Focus-
Europe Netherlands Utrecht School of the Arts Utrecht School of Music and Technology Research Group Adaptive Music Systems -PhD- Hans Timmermans Composition and sound design for adaptive systems and games
Europe Netherlands Vrije Universiteit Faculty of Arts Comparative Arts and Media Studies BA, MA Connie Veugen games as a comparative medium
Europe Norway Gjøvik University College Faculty of Computer Science and Media Technology Medialab PhD in Applied Computer Science, BAs in Game Design and Game Programming Anders S. Løvlie Interdisciplinary center
Europe Portugal University of Coimbra -Department- -Lab- -PhD- Licinio Roque; MOG Technologies, Digital Games Development Methodology and the Design of Ludic Learning Contexts
Europe Sweden Blekinge Institute of Technology Department of Interaction and System Design Game and Media Arts Laboratory -PhD- Craig Lindley, Lennart Nacke cognitive, psychological, psychophysiological, game design, tools, systems, eye tracking
Europe Sweden Chalmers, University of Gothenborg Computerscience and Engineering Data-and Information Technology Department -PhD- Staffan Björk -Focus-
Europe Sweden Interactive Institute and Mobile Life -Department- Mobile Life Center / TA2 -PhD- Annika Waern -Focus-
Europe Sweden Malmö University Center for Game Studies school of arts and communication -PhD- Micke Jakobsson player communities; game design process and game aesthetics
Europe Sweden Malmö University Center for Game Studies teacher training college -PhD- Elisabet Nilsson learning in and through games
Europe Sweden Stockholm University game design and game programming -Lab- -PhD- -Contact- -www- -Focus-
Europe Sweden University of Gothenborg Faculty of Education Linnaeus Centre for Research on Learning, Interaction and Mediated Communication in Contemporary Society (LinCS) -PhD- Jonas Linderoth -Focus-
Europe Sweden University of Gothenborg IT Faculty Institute for Applied IT -PhD- Louise Peterson -Focus-
Europe Sweden University of Gothenborg IT Faculty Institute for Applied IT -PhD- Wolmet Barendregt -www- -Focus-
Europe Sweden University of Skövde School of HUmanities and Informatics InGaMe Lab (Research group and lab) MSc programme in serious games (computer science) Per Backlund games and interactable media in general and serious games in particular
Europe Turkey Izmir University of Economics Faculty of Computer Science Computer Games Technology Lab -PhD- Dr. Mehmet Suleyman Unluturk Computer Games Technology
Europe Turkey Middle East Technical University (Ankara) -Department- Simulations and Games in Education SIMGE -PhD- Kursat Cagiltay conduct research on the use of simulations and games in education. In addition to pedagogical and cognitive issues, the SIMGE researchers also focus on the social and technical issues of simulations and games.
Europe Turkey Middle East Technical University (Ankara) Department of Computer Engineering Computer Graphics and Visualization Group -PhD- Veysi Isler Multiuser Distributed Game Architectures
Europe UK Abertay Univerity School of Arts, Media and Computer Games Division of Games and Arts BA, BSc, MA, MSc, PhD William Huber Games Research, Game Studies, Computer Game Technology, Play and Performance, Games for Health and Education
Europe UK Brunel University (London) School of Arts -Lab- -PhD- Justin Parsler Games Studies
Europe UK Essex University School of Computer Science and Electronic Engineering Research Group -PhD- Richard Bartle, Simon Lucas Game design, games and AI, AI and games
Europe UK Falmouth University Games Academy Game Studios, Metamakers Research Group -PhD- Tanya Krzywinska, Simon Colton Games Studies, Computational Creativity
Europe UK Glasgow Caledonian University eMotionLab -Lab- -PhD- Jonathan Sykes consultancy and development services in the area of game production and play-testing
Europe UK London South Bank University Division of Creative Technologies, School of Arts and Creative Industries Games Lab BA, MA, PhD Siobhan Thomas, Prof Hillegonda C Rietveld; game studies, including game cultures, game play, game music, news games
Europe UK Sheffield Hallam University Faculty of Arts, Computing, Engineering and Science BSc / BA / MSc Game Design; individuals researching into games / machinima in education
Europe UK University of Bolton School of Games Computing and Creative Technologies Emotioneering Research Group -PhD- Mark Grimshaw -Focus-
Europe UK University of London Institute of Education London Knowledge Lab -PhD- Diane Carr; games studies/virtual worlds/games and education
Europe UK University College London Faculty of Engineering Department of Computer Science -PhD- postdoc Patty Kostkova serious games for health, seamless evaluation, public health education using games/ collaboration with WHO, ECDC, HPA
Europe UK University of Portsmouth School of Creative Technologies Advanced Games Research Group -PhD- Dan Pinchbeck; -Focus-
Europe UK University of Salford -Department- Digital Cluster -PhD- Garry Crawford games studies ; gamers & gamer cultures ; sociology ; esports ; media & cultural studies
Europe UK University of the West of England Digital Cultures Research Centre -PhD- Esther MacCallum-Stewart game studies; gender and gaming ; fandom ; larp ; boardgames ; deviant play
Europe UK University of The West of Scotland -Department- ARGuing EU project -PhD- Thomas Connolly promotion of language learning for secondary school students through ARGs
Europe UK University of Wales (Newport) Newport School of Art, Media and Design Synergy Games Research Group -PhD- Emma Westcott game studies; Women in Games
Europe Zwitzerland ETH Zurich Department of Architecture Computer Aided Architectural Design Group -PhD- Steffen P. Walz -Focus-
North America Canada Canadian Game Studies Association -Department- -Lab- -PhD- Suzanne de Castell -Focus-
North America Canada Concordia University (Montreal) Faculty of Fine Arts; Faculty of Arts and Science; Faculty of Engineering The Technoculture, Art and Games Initiative (TAG) PhD Humanities;Film and Moving Image Studies,MA Sociology;History;English; Communications Bart Simon game studies; new media design; digital culture
North America Canada Centre for Digital Media (consortium) University of British Columbia; Simon Fraser University; Emily Carr University of Art + Design and the British Columbia Institute of Technology -Lab- Masters in Digital Media -Contact- Leadership, project management and collaborative intelligence skills for digital media environments
North America Canada Simon Fraser University (Vancouver) School of Interactive Arts and Technology (SIAT) Faculty of Applied Sciences -PhD- Steve DiPaola -Focus-
North America Canada Simon Fraser University (Vancouver) Faculty of Education -Lab- -PhD- Suzanne de Castell -Focus-
North America Canada Simon Fraser University (Vancouver), Seneca College, University of Western Ontario -Department- Creativity Assistive Tools for Games and Interactive Environments -PhD- -Contact- -Focus-
North America Canada University of British Columbia -Department- -Lab- -PhD- -Contact- -www- -Focus-
North America Canada University of Calgary Fine Arts Digital Media Laboratory -PhD- Jim Parker -Focus-
North America Canada University of Montreal Department of Art History and Film Studies Ludicine -PhD- Bernard Perron -Focus-
North America Canada University of Quebec at Montral (UQAM) Faculty of communication Homo Ludens -PhD- -Contact- Play in social contexts
North America USA Northeastern University (Boston) Colleges of Arts, Media and Design and Computer and Information Sciences PLAIT Lab (Playable Innovative Technology) BFA, BS, MS, PhD Magy Seif El-Nasr, Director of Game Educational Programs and Research Game Science and Design, Game User Research, CHI and Games, Game AI, Games for Impact
North America USA Carleton University in Ottawa -Department- Hyperlab -PhD- Brian Greenspan Game Studies and the Digital Humanities
North America USA Carnegie Mellon University, Pittsburgh, PA ETC program -Lab- -PhD- -Contact- -www- -Focus-
North America USA Champlain College, Burlington, VT -Department- -Lab- -PhD- -Contact- -www- -Focus-
North America USA Columbia University (New York) Teachers College EDLAB -N/A- Jessica Mezei -Focus-
North America USA Columbia University (New York) Center for New Media Teaching and Learning -Lab- -N/A- Teresa Gonzalez -Focus-
North America USA Columbia University (New York) Computer Science Computer Graphics and User Interfaces Lab PhD Steve Feiner -Focus-
North America USA Columbia University (New York) Teachers College Games Research Lab (EGGPLANT) PhD and EdD Chuck Kinzer -Focus-
North America USA University of Denver Computer Science, Digital Media Studies, Electronic Media Arts Design Game Development, Pixels Programming Play & Pedagogy (P4 Games) CS:BS,MS,PhD; GameDev:BS,BA; DMS:BA,MA; eMAD:BA,BFA,MFA Scott Leutenegger, Chris GautierDickey, Rafael Fajardo Humane Games: Games for Education, Health, and Change
North America USA DePaul University, Chicago College of Computing and Digital Media Computer Game Development -PhD- José P. Zagal and -Focus-
North America USA University of Georgia Grady College of Mass Communication New Media Institute, Telecommunications Department -PhD- Hartmut Koenitz Game Design and Production
North America USA Georgia Institute of Technology School of Literature, Communication and Culture Digital Media -PhD- Michael Nitsche -Focus-
North America USA High Point University (North Carolina) Nido R. Qubein School of Communication -Lab- BA Communication Gerald Voorhees -Focus-
North America USA Indiana university -Department- -Lab- -PhD- -Contact- -www- -Focus-
North America USA Massachusetts Institute of Technology -Department- Singapore-MIT GAMBIT Game lab -PhD- Philip Tan -Focus-
North America USA Michigan State University Communication -Lab- -PhD- -Ron Tamborini- Cognitive Science approach to game use and effects; CMC
North America USA Michigan State University Telecommunication Games for Entertainment and Learning (GEL) lab -MA- -Brian Winn- Serious games; Games for learning
North America USA New York University Games for Learning Institute -Lab- -PhD- -Contact- -Focus-
North America USA New York University NYU Game Center -Center- -MFA- Frank Lantz -Focus-
North America USA New York University Games for Learning -Program- -M.S.- Christopher Hoadley -Designing and Evaluating Serious Games & Games for Learning-
North America USA New York University Game Innovation Lab -Lab- -PhD- Julian Togelius Game AI, procedural content generation, player modeling, graphics
North America USA North Carolina State University Digital Games Research Center spans 15 faculties (Computer Science, Design, Communication, and Education…) -PhD- -Contact- core game technologies, serious games, games as social contexts and games as learning environments
North America USA Rensselaer Polytechnic Institute (Troy, NY) School of Humanities, Arts, and Social Sciences Games and Simulation Arts and Sciences B.S. GSAS
MFA Electronic Arts
PhD Electronic Arts
PhD Comm. and Rhetoric
Ben Chang experimental / artgames; Virtual reality, augmented reality, mixed reality; cultural heritage; games for learning; healthcare training; environmental issues ; AI, interactive narrative, conversational agents ; game writing ; game audio
North America USA Rochester Institute of Technology, Rochester, NY -Department- -Lab- -PhD- -Contact- -www- -Focus-
North America USA Savannah College of Art & Design, Savannah, GA -Department- -Lab- -PhD- -Contact- -www- -Focus-
North America USA Southern Illinois Univ. Carbondale Curriculum & Instruction Collaboratory for Interactive Learning Research (CILR) MS/PhD (Instructional Technology) Christian Sebastian Loh Development and Performance Assessments with Serious Games and Multi-User Virtual Environment (M.U.V.E.)
North America USA Southern Methodist University (Dallas, TX) Guildhall Digital Game Dev. Education Research (under construction) -PhD- Mick Mancuso digital game development
North America USA Stanford University -Department- Preserving Virtual Worlds -PhD- Henry Lowood -Focus-
North America USA Stanford University Computerscience Department Virtual Worlds Group -PhD- -Contact- -Focus-
North America USA Stanford University History of Microcomputing Stephen M. Cabrinety Collection -PhD- -Contact- Preserving the cultural heritage of computer games
North America USA Stanford University -Department- HOW they Got Game -PhD- Henry Lowood, Matteo Bittanti -Focus-
North America USA University of California at San Diego Center for Research in Computing and the Arts Experimental Game Lab -PhD- Sheldon Brown;; -Focus-
North America USA University of California at San Diego Center for Research in Computing and the Arts Playpower -PhD- Sheldon Brown -Focus-
North America USA University of California at Santa Cruz Computational Media Games and Playable Media -MS (Games and Playable Media), MS (Computer Science), MFA (Digital Arts New Media), PhD (Computer Science), MS/PhD (Computational Media, anticipated approval 2016)- Michael John, Michael Mateas game technology; games/media art; artificial intelligence; software studies; procedural content generation; interactive narrative; computational cinematography; serious games; professional development of designer/programmers
North America USA University of California Los Angeles CRESST Center for Research on Evaluation, Standarts and Student Testing Center for Advanced Technology in Schools -PhD- Richard Wainess; games for learning
North America USA University of North Carolina Computer Science -Lab- -PhD- -Contact- -Focus-
North America USA University of North Carolina Department of Computer Science Research Lab -PhD- -Contact- -Focus-
North America USA University of Southern California Annenberg School for Communication Game Innovation Lab -PhD- Douglas Thomas; Kwan Min Lee -Focus-
North America USA University of Southern California School of Cinematic Arts, Interactive Media Division Game Innovation Lab BA / MFA Tracy Fullerton Game design, experimental gameplay, serious games
North America USA University of Texas at Austin Game Development Program Research Groups BS Paul Toprac Games for good, game development technology, game development for learning STEM and design
North America USA University of Texas at Dallas Arts and Technology (ATEC) -Lab- -PhD- Thomas E. Linehan Serious games; United States Army and industry projects
North America USA University of Texas at Dallas Institute for Interactive Arts and Engeneering -Lab- -PhD- -Contact- -Focus-
North America USA University of Texas System Initiative in Serious Gaming for Teaching and Learning -Lab- -PhD- Thomas E. Linehan -www- International Cultural Understanding; Serious games
North America USA University of Wisconsin at Whitewater Multimedia Digital Arts & Communication Media Arts & Game Development (Undergrad. Program) -PhD- -Contact-; -Focus-
North America USA Virginia Polytechnic Institute and State University Department of Communication Virginia Tech Gameing and Media Effects Research Laboratory (VT G.A.M.E.R. Lab) -No Lab-Specific Degree Progam- James D. Ivory Content and Physiological/Psychological/Social Role of Video Games and Virtual Environments
North America USA Worcester Polytechnic Institute Interactive Media and Game Development Interactive Media and Game Development -BS (MS spring 2010) - Art (visual, story, music) and Tech (programming)
North America USA Quinnipiac University Graduate program in Interactive CommunicationsInteractive Storytelling, game design, entertainment design -PhD- Thomas Gillespie a blended program: on ground, online or a combination
North America USA University of Wisconsin-Madison Communications and Technology Games + Learning + Society (GLS) -PhD- Kurt Squire games in culture and education
South America Brazil -University- -Faculty/Department- -Lab- -PhD- -Contact Person- -Link (as http address- -Focus-
Oceania New Zealand University of the Waikato Screen and Media Studies -Lab- -PhD- Gareth Schott -Focus-
Australia Australia University of Technology, Sydney Faculty of Engineering and IT Games Studio -PhD- Yusuf Pisan -Focus-
Australia Australia CSIRO - Commonwealth Scientific and Industrial Research Organization ICT Centre TDI project - Shlomo Berkovsky Physical Activity Motivating Games
Australia Australia RMIT University School of Media & Communication Exertion Games Lab -PhD- Florian 'Floyd' Mueller Experimental, physical and exertion games revolving around technology, the body and play
Australia Australia RMIT University School of Media & Communication GEElab (Games & Experimental Entertainment Laboratory) -PhD- Steffen P Walz Game design and game thinking applied to topics such as urban mobility, in-car HCI, enterprise innovation, occupational safety, reading for pleasure, collaborative learning, storytelling and experimental entertainment. Also, host to the Games for Change ANZ Festivals 2012 & 2013
Europe Ireland National University of Ireland Maynooth Sociology Department Research Proect no degree Aphra Kerr and Stefano De Paoli; Cheating in MMORPGs, Political Economy and Digital Games

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